5 Color Storm is an archetype that combines the best tutors, acceleration, and combo enablers in every color to assemble powerful storm turns often involving Ad Nauseam, Yawg Will, Breach, and 2-card combos such as Consultation. A Control deck that seeks to control the game with early game card advantage and disruption until the late game, where it seeks to win when we can safely land a win condition. "Whatever Yawgmoth marks, dies. In the meantime, Marath is a powerful tool for controlling the board, picking off mana dorks and small commanders with ease. The headliner of the deck, The Rolling Stones of the list, is Kathril, Aspect Warper.Kathril really counts on having an established graveyard, so you’ll have to wait to play this Insect until you’ve got a pile of dead things, but Holy Moses are you rewarded for doing so. An anti-creature deck that hopes to control the board and make snakes. A control list which uses Brago as a way to refresh mana and create draw engines. Budget friendly land base compared to 4 color Tymna builds and easier to pilot. The deck aims to assemble a combo that allows the looping of Squee from the graveyard with several redundant combo pieces and a fair share of stax effects. This deck is a midrange stax list focused on discarding, mana denial, and staying ahead of the “stax curve” while your opponents lose resources. Powerful support cards like Unbound Flourishing, Earthcraft and Dockside Extortionist eventually become combo pieces to put the game away. A turbo-Hulk deck which uses Varolz's sacrifice and to-battlefield tutors to use Hulk. Shimmer versions build to be able to win at instant speed with Shimmer Myr after paying a large amount of life to Necropotence. This build of Kykar is a fast combo deck that is looking to assemble one of many storm combos as quickly as possible, and aims to be flexible enough to pivot from combo to combo in rapid succession should the initial plan be foiled. A creature-based Adaptive deck with hatebears alongside hulk and Razaketh wins. These decks are categorized as "Deprecated", meaning they meet the following requirements. If you have any comments or questions, feel free to join our Discord server. The deck typically seeks to set up a stax’d out boardstate and end the game with a finisher such as the SquirrelCraft combo, Finale of Devastation, Torment of Hailfire, Tinybones lifedrain, or Allosaurus Shepherd elf beats. Anje is a proactive deck that utilizes a high number of madness cards so that it can filter through its deck to assemble the WGD + Animate Dead combo and utilize Anje to draw its deck. It has Nauseam and Consultation backup lines that can also win the game using Mazes End or Oracle. A sans-red version of midrange Ad-Naus, with asymmetrical hate pieces and more storm. A low-curve, engine-oriented combo shell for Yarok that leverages cards like Cloud of Faeries, Aluren, Earthcraft and Intruder Alarm to net infinite mana off of continuous creature casts, which are fueled by bounce outlets such as Shrieking Drake, Cavern Harpy or Cloudstone Curio. Our gameplan is to generate infinite mana using one of our compact 2-card combos and find an outlet to kill the table (if Nin herself isn't available). It also utilizes cards such as Trail of Evidence as powerful mana and card advantage engines. Rielle is a commander reliant deck that attempts to disrupt opponents tempo with moons and dork denial while using Rielle's ability to outdraw opponents and set up for late game wins by way of sheer card advantage. A fast Grixis storm deck looking to win the game off Ad Nauseam, Peer into the Abyss or early wheels and assembling Underworld Breach lines or Thassa's Oracle and Demonic Consultation. This midrange deck tries to quickly combo with either Isochron Scepter + Dramatic Reversal or Thassa's Oracle / Jace, Wielder of Mysteries / Laboratory Maniac + Demonic Consultation / Tainted Pact, but can play a control role if necessary. When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Otherwise, Sygg may fail to generate enough card draw to fuel the deck. This is an aggressive storm deck focused on Ad Nauseam and Underworld Breach. Without proper set up Kathril could just be a 3/3 for five mana, but with a stacked graveyard your board becomes an incredible threat. Running duel combos of Roon + Eternal Witness + Time Warp and Nexus Loops funneled through Enter The Infinite, Roon is a hard hitting, resilient deck well suited for controlling players who enjoy the bant colors. A Temur control deck that aims to slow the game down with counterspells and interaction, maintain card advantage with various creatures/enchantments, and eventually win the game with Dockside Extortionist and Kinnan, Bonder Prodigy combos. Kenrith Midrange is an adaptive deck that really wants to out value other decks through multiple lines that generate card value. An extremely fast combo list which layers Flash Hulk with Razaketh + Breakfast + Druid. Shuffle Hulk looks to leverage the ability of its hulk package to win at instant speed, along with built-in protection in the form of Memory's Journey. Other Commander 2020 Decks. BluePod is based around the Combo Chains involving Birthing Pod and Kiki-Jiki ending with infinite creatures. Can kill the table with Dramatic Scepter. Pako and Haldan are a Partner pair that together create a huge amount of card advantage right out of the Command Zone. An adaptive list which is able to both combo early or grind out value in the lategame. Jace, Vryn's Prodigy // Jace, Telepath Unbound. Breya uses multiple infinite mana combos in order to infinitely cast her and use her ability to shoot down the entire table. Heavily artifact-centric and stormy, it's the closest thing to a colorless deck in cEDH. Cards rising. The flickers this deck uses bring Toothy back to the battlefield immediately meaning he will see all the cards you draw from him leaving the battlefield netting you huge amounts of cards at little cost.